Archos 604 WiFi |
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Archos 605 WiFi |
Archos 704 WiFi |
Archos 705 WiFi |
Archos PMA400 |
BlackBerry 8320 |
BlackBerry 8820 |
HTC Advantage X7500 |
Blackberry 8350i |
HTC Blue Angel |
HTC Tornado |
HTC Excalibur |
HTC Prophet |
HTC Herald |
HTC Mogul |
HTC Touch |
HTC Shift |
HTC S620 |
HTC Universal |
HTC Wizard |
HTC Vox |
HTC Kaiser |
T-Mobile G1 |
iPhone |
iPod touch |
Neo FreeRunner (OpenMoko) |
Nintendo DS † |
Nintendo DS Lite † |
Nintendo DSi |
Nokia 5800 XpressMusic(3G) |
Nokia 9500 Communicator |
Nokia 9300 Communicator |
Nokia E51 |
Nokia E61 |
Nokia E65 |
Nokia E70 |
Nokia E71 |
Nokia E90 Communicator |
Nokia 770 Internet Tablet |
Nokia N78 |
Nokia N80 |
Nokia N81 |
Nokia N82 |
Nokia N91 |
Nokia N91 8GB |
Nokia N92 |
Nokia N93 |
Nokia N93i |
Nokia N95 |
Nokia N800 Internet Tablet |
Nokia N810 Internet Tablet |
Palm Tungsten C |
Palm LifeDrive |
Palm TX |
Pepper Pad |
PlayStation Portable † |
Sony mylo COM-1 |
Sony mylo COM-2 |
Sony Ericsson P990 |
Sony Ericsson P1 |
Sony Ericsson Xperia X1 |
Thursday, 19 March 2009
Handheld wifi
Personal digital assistant (PDA)
A personal digital assistant (PDA) is a handheld computer, also known as a palmtop computer. Newer PDAs also have both color screens and audio capabilities, enabling them to be used as mobile phones, (smartphones), web browsers, or portable media players. Many PDAs can access the Internet, intranets or extranets via Wi-Fi, or Wireless Wide-Area Networks (WWANs). Many PDAs employ touch screen technology.
The first PDA is considered to be the CASIO PF-3000 released in May 1983. GO Corp. was also pioneering in the field. The term was first used on January 7, 1992 by Apple Computer CEO John Sculley at the Consumer Electronics Show in Las Vegas, Nevada, referring to the Apple Newton. In 1996 Nokia introduced the first mobile phone with full PDA functionality, the 9000 Communicator, which has since grown to become the world's best-selling PDA and which spawned a category of phones called the smartphone. Today the vast majority of all PDAs are smartphones, selling over 150 million units while non-phone ("stand-alone") PDAs sell only about 3 million units per year. The RIM Blackberry, the Apple iPhone and the Nokia N-Series are typical smartphones.
Handheld game console
A handheld game console is a lightweight, portable device with a built-in screen, games controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place. Unlike video game consoles, the controls, screen and speakers are all part of a single unit.
In 1977, Mattel introduced the first handheld electronic game with the release of Auto Race,. Later, several companies—including Coleco and Milton Bradley—made their own single-game, lightweight table-top or handheld electronic game devices. The oldest true handheld game console with interchangeable cartridges is the Milton Bradley Microvision in 1979.
Nintendo is credited with popularizing the handheld console concept with the release of the Game Boy in 1989, and continues to dominate the handheld console market with successive Game Boy modelsThe origins of handheld game consoles are found in handheld and tabletop electronic game devices of the 1970s and early 1980s. These electronic devices are capable of playing only a single game, they fit in the palm of the hand or on a tabletop, and they may make use of a variety of video displays such as LED, VFD, or LCD. In 1978, handheld electronic games were described by Popular Electronics magazine as "nonvideo electronic games" and "non-TV games" as distinct from devices that required use of a television screen. Handheld electronic games, in turn, find their origins in the of previous handheld and tabletop electro-mechanical devices such as Waco's Electronic Tic-Tac-Toe (1972) Cragstan's Periscope-Firing Range (1960's), and the emerging optoelectronic-display-driven calculator market of the early 1970s. This synthesis happened in 1976, when "Mattel began work on a line of calculator-sized sports games that became the world's first handheld electronic games. The project began when Michael Katz, Mattel's new product category marketing director, told the engineers in the electronics group to design a game the size of a calculator, using LED (light-emitting diode) technology